“Working with RedHot, we have had an outstanding collaboration in their creation of character models that have been consistently high quality. They have delivered reliably at or above our art standards and consistently hit deadlines. The RHCG team have also been tremendous communicators throughout our partnership!”
— Kevin Scharff, Product Lead, Riot Games
“I had the great pleasure of working with RedHot in-support of our MTX system on Call of Duty: Modern Warfare. During our post-launch Live Ops season the demand was high for AAA quality 2D work, and RedHot delivered top-tier work on time and to the quality bar we were looking for. Communication was reliable and incredibly helpful, and the creativity of the team and their ability to problem-solve within very tight deadlines was great!”
— Dana MacKenzie, Lead UI Art Manager, Infinity Ward
“With RedHot, we have a partner with an astonishing eye for detail which is key for creating authentic looking vehicle and tools models for Farming Simulator. Even with a high workload we could always rely on them delivering on time and with consistently high quality.”
— Thomas Frey, Creative Director at GIANTS Software
“Working with the team at RedHot is a pleasure! Leadership and Production are always responsive and set the bar for clear communication. The art teams consistently deliver high quality work across disciplines while maintaining schedules to meet the needs of the production. They have been quick to solve challenges and adaptable to changes throughout our partnership. They are truly a collaborator and feel like an extension of our internal team.”
— Ian Walker, Senior Art Outsourcing Manager, Crystal Dynamics